Income Calculator

A Rainbow brainrot with two traits doesn't earn 10× — it earns more. Pick a brainrot, add its mutation and traits, and this does the math the way the game does: base income × (mutation + every trait added together). Multipliers checked against the Steal a Brainrot wiki, October 2026.

Brainrot 1

Traits (they stack)
Base
$750M/s
Multiplier
1×
Each earns
$750M/s
Pays for itself in
16.7 min

Your total

Per second
$750M
Per minute
$45B
Per hour
$2.7T

How income works in Steal a Brainrot

Every brainrot has a base income per second. A brainrot carries one mutation (or none, which counts as 1×), and any number of traits. The wiki's formula adds the mutation and all the trait multipliers together, then multiplies the base income by that sum. Sleepy is the odd one out: it halves the final total instead of adding to it.

Quick example: Tic Tic Ribbit earns $18.75K/s. Give it the Gold mutation (1.25×) and the Fire trait (5×) and it earns 18,750 × (1.25 + 5) — about $117K/s. That's why a well-mutated Mythic can out-earn a plain Brainrot God.

The list covers every brainrot we have stats for: all Mythics and Legendaries, plus the OGs, Secrets and others on our value list. Trait values use the wiki's style (Fire +5); a lot of guides write the same trait as 6× and subtract 1, which comes out identical. A few traits are listed differently on different wiki pages — hover the chip to see the note.

What this doesn't include: your base cash multiplier from rebirths, Index completion, VIP or 2X Money. The wiki documents those as adding to each other (14× plus 2X Money is 16×), but not exactly how they combine with each brainrot's income, so we leave them out rather than guess. For how to actually get mutations and traits, see the traits & mutations guide.